ZBrush 4R5 also adds a new Posterize option: effectively cel shading, but you can apply the effect directly to model in 3D, as well as in the conventional way: as a 2D effect during rendering. ZBrush 4R5’s new Posterize feature generates cel-shaded effects, either as a conventional 2D rendering process, or applied directly to the model in 3D. PolyGroups are also used to calculate the new Polish by Feature option, which “intelligently improves your mesh’s shape without sacrificing volume”.īut perhaps the most interesting new topology option is Delete Loops, which automatically removes all of the edge loops that don’t contribute to a model’s shape for a given angle setting.Īs well as being a way of streamlining geometry, Pixologic notes that “pushing the limits of the Delete Loops settings can be an interesting way to explore alternate designs … derived from the original polygon structure”. The new Panel Loops feature (demonstrated above) covert a model’s PolyGroups into panels of polygons with an editable custom bevel, ready for extrusion – for example, to create instant armour or surface detail. The most significant actual new features this time around are probably the new modelling and topology options.
Ryan kingslien zbrush tutorials update#
The release is the second major update to ZBrush in six months and the fourth in little over a year, previous free updates having added features like true clay-like sculpting, hair and retopology. Pixologic has released ZBrush 4R5: another major, free update to the industry-standard sculpting package. Originally posted on 24 December 2012: scroll down to the foot of the story for updates See more 4R5 videos on Ryan’s YouTube channel. Ryan Kingslien demonstrates Panel Loops in ZBrush 4R5.